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nvidia gf2mx ,RH9 ,NVIDIA-Linux-x86-1.0-4349.run
linuxq3apoint-1.32b.x86.run
XF86Config相应的地方都改了(nv to nvidia,Load glx驱动装好就有,GLcore装好就没有的,然后我注释掉了Load dri)
以下是我的XF86Config:
# XFree86 4 configuration created by pyxf86config
Section "ServerLayout"
Identifier "Default Layout"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
# RgbPath is the location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.
# Multiple FontPath entries are allowed (they are concatenated together)
# By default, Red Hat 6.0 and later now use a font server independent of
# the X server to render fonts.
RgbPath "/usr/X11R6/lib/X11/rgb"
FontPath "/usr/system/fonts"
FontPath "/usr/system/ROfonts"
FontPath "unix/:7100"
EndSection
Section "Module"
Load "dbe"
Load "extmod"
Load "fbdevhw"
Load "glx"
Load "record"
Load "freetype"
Load "xtt"
Load "type1"
EndSection
Section "InputDevice"
# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
# Option "Xleds" "1 2 3"
# To disable the XKEYBOARD extension, uncomment XkbDisable.
# Option "XkbDisable"
# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults). For example, for a non-U.S.
# keyboard, you will probably want to use:
# Option "XkbModel" "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
# Option "XkbModel" "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
# Option "XkbLayout" "de"
# or:
# Option "XkbLayout" "de"
# Option "XkbVariant" "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
# Option "XkbOptions" "ctrl:swapcaps"
# Or if you just want both to be control, use:
# Option "XkbOptions" "ctrl:nocaps"
#
Identifier "Keyboard0"
Driver "keyboard"
Option "XkbRules" "xfree86"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "IMPS/2"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5"
Option "Emulate3Buttons" "no"
EndSection
Section "InputDevice"
# If the normal CorePointer mouse is not a USB mouse then
# this input device can be used in AlwaysCore mode to let you
# also use USB mice at the same time.
Identifier "DevInputMice"
Driver "mouse"
Option "Protocol" "IMPS/2"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5"
Option "Emulate3Buttons" "no"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "SyncMaster"
DisplaySize 320 240
HorizSync 30.0 - 96.0
VertRefresh 50.0 - 160.0
ModeLine "800x600" 56.3 800 832 896 1048 600 605 608 627 +hsync +vsync
Option "dpms"
EndSection
Section "Device"
Identifier "Videocard0"
Driver "nvidia"
VendorName "Videocard vendor"
BoardName "NVIDIA GeForce 2 MX (generic)"
VideoRam 32768
EndSection
Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
SubSection "Display"
Depth 24
Modes "800x600" "640x480"
EndSubSection
EndSection
Section "DRI"
Group 0
Mode 0666
EndSection
打开quake3,屏幕黑了一下,然后从800*600变成640*480,桌面还是能用的,之是分辨率改了;出错大意是openGL subsystem |
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