Auto-restarting the server on crash
Host_Init
Added packfile /home/allen/hlds_l/valve/pak0.pak (985 files)
Protocol version 46
Exe version 3.1.1.0
Exe build: 14:46:34 Jun 11 2002 (2056)
Auth Server
Server IP address 130.10.1.49:27020
Downloading Security Module from Speakeasy.net ...
Error downloading Security Module from Speakeasy.net
Server is not Secure.
PackFile: /home/allen/hlds_l/valve/pak0.pak : models/w_battery.mdl
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PackFile: /home/allen/hlds_l/valve/pak0.pak : models/mil_crategibs.mdl
"rcon_password" is ""
Server logging data to file /home/allen/hlds_l/cstrike/logs/L0220003.log
L 02/20/2003 - 22:28:46: Log file started (file "/home/allen/hlds_l/cstrike/logs/L0220003.log") (game "cstrike") (version "46/3.1.1.0/2056")
L 02/20/2003 - 22:28:46: Server cvar "mp_buytime" = "90"
L 02/20/2003 - 22:28:46: Server cvar "mp_winlimit" = "17"
L 02/20/2003 - 22:28:46: Server cvar "allow_spectators" = "1"
L 02/20/2003 - 22:28:46: Server cvar "mp_hostagepenalty" = "3"
L 02/20/2003 - 22:28:46: Server cvar "mp_logmessages" = "1"
Master server communication disabled.
L 02/20/2003 - 22:28:54: World triggered "Round_Start"
L 02/20/2003 - 22:33:54: Team "CT" triggered "Target_Saved" (CT "1") (T "0")
L 02/20/2003 - 22:33:54: World triggered "Round_End"
L 02/20/2003 - 22:33:59: Server cvar "sv_friction" = "4.000000"
L 02/20/2003 - 22:34:03: World triggered "Round_Start"
我在其他机器上看的到我的服务器,点击进入,显示下面问题:
could not connect to game server
Reason:LAN server are restricted to local clients(class C).