昨天我又装了一次NV显卡驱动5336,我接着参照了DOC里面的XF86Config.in.sample尝试修改了XV86Config(抄了一些),后来居然连X都启动不了了!怀疑是Identifier的关系,后来终于搞定~
先贴出我的XF86Config这个配置文件。
# XFree86 4 configuration created by redhat-config-xfree86
Section "ServerLayout"
Identifier "Screen AGP"
Screen "Screen AGP"
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "DevInputMice" "AlwaysCore"
EndSection
Section "Files"
FontPath "/usr/share/fonts/zh_CN/TrueType/simsun"
# RgbPath is the location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.
# Multiple FontPath entries are allowed (they are concatenated together)
# By default, Red Hat 6.0 and later now use a font server independent of
# the X server to render fonts.
RgbPath "/usr/X11R6/lib/X11/rgb"
FontPath "unix/:7100"
EndSection
Section "Module"
Load "xtt"
Load "dbe"
Load "extmod"
Load "fbdevhw"
Load "glx"
Load "record"
Load "type1"
# Load "dri"
EndSection
Section "InputDevice"
# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
# Option "Xleds" "1 2 3"
# To disable the XKEYBOARD extension, uncomment XkbDisable.
# Option "XkbDisable"
# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults). For example, for a non-U.S.
# keyboard, you will probably want to use:
# Option "XkbModel" "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
# Option "XkbModel" "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
# Option "XkbLayout" "de"
# or:
# Option "XkbLayout" "de"
# Option "XkbVariant" "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
# Option "XkbOptions" "ctrl:swapcaps"
# Or if you just want both to be control, use:
# Option "XkbOptions" "ctrl:nocaps"
#
Identifier "Keyboard0"
Driver "keyboard"
Option "XkbRules" "xfree86"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "PS/2"
Option "Device" "/dev/psaux"
Option "ZAxisMapping" "4 5"
Option "Emulate3Buttons" "no"
EndSection
Section "InputDevice"
# If the normal CorePointer mouse is not a USB mouse then
# this input device can be used in AlwaysCore mode to let you
# also use USB mice at the same time.
Identifier "DevInputMice"
Driver "mouse"
Option "Protocol" "IMPS/2"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5"
Option "Emulate3Buttons" "no"
EndSection
Section "Monitor"
Identifier "Screen AGP"
VendorName "Monitor Vendor"
ModelName "Philips 105M"
DisplaySize 280 210
HorizSync 30.0 - 70.0
VertRefresh 50.0 - 120.0
Option "dpms"
EndSection
Section "Device"
Identifier "NV AGP"
VendorName "nvidia"
Driver "nvidia"
BoardName "NVIDIA GeForce 5200"
EndSection
Section "Screen"
Identifier "Screen AGP"
Device "NV AGP"
Monitor "Screen AGP"
DefaultColorDepth 24
Subsection "Display"
Depth 8
Modes "1024x768" "800x600" "640x400"
EndSubsection
Subsection "Display"
Depth 16
Modes "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 24
Modes "1024x768" "800x600" "640x480"
EndSubsection
EndSection
#Section "DRI"
# Group 0
# Mode 0666
#EndSection
贴出这个我只想和大家共同讨论一点细节问题,但这些很关键哦:
1.Section "ServerLayout"里面的InputDevice必须是在Section "InputDevice"
中存在!就是"InputDevice"段的Identifier!如下:
Section "ServerLayout"
Identifier "Screen AGP"
Screen "Screen AGP"
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "DevInputMice" "AlwaysCore"
EndSection
2.Section "Device"的Identifier要与Section "Screen"中的Device相同!
3.Section "Monitor"的Identifier要与Section "Screen"的Monitor相同!
4.Section "Screen"的Identifier必须要与Section "ServerLayout"里面的Screen相同!
5.Section "ServerLayout"的Identifier有何作用?只是做个名称的标识吗?
1-4是我的观点,请大家畅所欲言,有何不同的请发表,如果我的观点正确,也请同意一个;)
5是我不明的地方,请大家指教! |