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郁闷了的说,今天搞定了Heroes 4的,但是war3还是不能玩,报错信息如下:
[root@CDL Warcraft III]# winex war3.exe
[FAIL] CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (void **)&s_pGraph) = -2147221008Segmentation fault
我的config如下:
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;; If you think it is nescessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "${HOME}/.transgaming/c_drive/"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "home"
"Filesystem" = "win95"
[Drive E]
"Path" = "/mnt/win_e"
"Type" = "hd"
"Label" = "games"
"Filesystem" = "win95"
[Drive F]
"Path" = "/mnt/win_f"
"Type" = "hd"
"Label" = "temp"
"Filesystem" = "win95"
[Drive G]
"Path" = "/mnt/win_g"
"Type" = "hd"
"Label" = "data"
"Filesystem" = "win95"
[Drive H]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows\\"
"System" = "c:\\windows\\system32\\"
"Temp" = "f:\\windows\\temp\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming/winex/bin/wineshelllink"
# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"
[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"
[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-misc-simsun-"
[FontDirs]
"dir1" = "/usr/share/fonts/simsun"
[FontPatterns]
"Pattern0" = "-misc-simsun-medium-r-*--*-*-*-*-*-*-iso10646-*"
"Pattern1" = "-misc-simsun-medium-r-*--*-*-*-*-*-*-iso10646-*"
"Pattern2" = "-misc-simsun-medium-r-*--*-*-*-*-*-*-iso10646-*"
"Pattern3" = "-misc-simsun-medium-r-*--*-*-*-*-*-*-iso10646-*"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"
[parallelports]
"Lpt1" = "/dev/lp0"
[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"
[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"
[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"
[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
[wineoss]
"UseMMap" = "Y"
"FullDuplex" = "N"
;; sample AppDefaults entries
[AppDefaults\\explorer.exe\\x11drv]
"Managed"="N"
"Desktop"="800x600"
[AppDefaults\\explorer.exe\\DllOverrides]
;;
"gdi32" = "builtin"
"kernel32" = "builtin"
;;"shell" = "native"
;;"shell32" = "native"
;;"commctl" = "native"
;;"comctl32" = "native"
"shell" = "builtin"
"shell32" = "builtin"
"commctl" = "builtin"
"comctl32" = "builtin"
;
"imm" = "builtin"
;"ntdll" = "native"
"shdocvw" = "native"
"shlwapi" = "native"
"wininet" = "native"
"*" = "native, builtin"
[AppDefaults\\iexplore.exe\\DllOverrides]
"shlwapi" = "native"
"rpcrt4" = "native"
"ole32" = "native"
"shdocvw" = "native"
"wininet" = "native"
"shfolder" = "native"
"shell32" = "native"
"shell" = "native"
"comctl32" = "native"
;
[AppDefaults\\setup.exe\\x11drv]
"Desktop" = "800x600"
[AppDefautls\\cstrike.exe\\x11drv]
"Desktop" = "800x600"
"DXGrab" = "N"
# </wineconf>
用的是winex 2.2.1的rpm的包,winex 3.0 pre1编译成功安装失败的说,郁闷。 |
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